local ffi = require "ffi"
local bit = require "bit"
local util = require "anim.util"
local bnot = bit.bnot
local bor, band = bit.bor, bit.band
local lshift, rshift = bit.lshift, bit.rshift
local Surf = {}
function Surf:inside(x, y)
return x >= 0 and x < self.w and y >= 0 and y < self.h
end
function Surf:hline(x, y, w, v)
for i = x, x+w-1 do
self:pset(i, y, v)
end
end
function Surf:vline(x, y, h, v)
for i = y, y+h-1 do
self:pset(x, i, v)
end
end
function Surf:disk_int(cx, cy, r, v)
if r == 0 then
self:pset(cx, cy, v)
return
end
local x, y, d = r, 0, 1-r
while x >= y do
self:hline(cx-x, cy+y, 2*x, v)
self:hline(cx-y, cy+x, 2*y, v)
self:hline(cx-x, cy-y, 2*x, v)
self:hline(cx-y, cy-x, 2*y, v)
y = y + 1
if d <= 0 then
d = d + 2*y + 1
else
x = x - 1
d = d + 2*(y-x) + 1
end
end
end
function Surf:disk(cx, cy, r, v)
self:disk_int(util.round(cx), util.round(cy), r, v)
end
function Surf:line(x0, y0, x1, y1, v, r)
r = r or 0
local dx, dy = x1-x0, y1-y0
local n = math.max(math.abs(dx), math.abs(dy))
local sx, sy = dx/n, dy/n
local x, y = x0, y0
self:disk_int(math.floor(x), math.floor(y), r, v)
for i = 1, n do
x = x + sx
y = y + sy
self:disk_int(math.floor(x), math.floor(y), r, v)
end
end
function Surf:polyline(points, v, r)
points = util.func_iter(points)
local x0, y0, x1, y1
x0, y0 = unpack(points())
for point in points do
x1, y1 = unpack(point)
self:line(x0, y0, x1, y1, v, r)
x0, y0 = x1, y1
end
end
function Surf:polylines(polylines, v, r)
polylines = util.func_iter(polylines)
for points in polylines do
self:polyline(points, v, r)
end
end
local function cross_comp(a, b)
return a[1] < b[1]
end
function Surf:scan(points)
points = util.func_iter(points)
if not self.scans then
self.scans = {}
for i = 0, self.h-1 do
self.scans[i] = {}
end
end
local x0, y0, x1, y1
local ax, ay, bx, by -- same line as above, but enforce ay < by
local sign
x0, y0 = unpack(points())
for point in points do
x1, y1 = unpack(point)
if y1 ~= y0 then
if y0 < y1 then
ax, ay, bx, by = x0, y0, x1, y1
sign = 1
else
ax, ay, bx, by = x1, y1, x0, y0
sign = -1
end
local slope = (bx-ax) / (by-ay)
ay, by = util.round(ay), util.round(by)
while ay < by do
if ay >= 0 and ay < self.h then
table.insert(self.scans[ay], {ax, sign})
end
ax = ax + slope
ay = ay + 1
end
end
x0, y0 = x1, y1
end
end
function Surf:fill_scans(v)
local scan, wind
local x, sign
local ax, bx
for i = 0, self.h-1 do
scan = self.scans[i]
table.sort(scan, cross_comp)
wind = 0
for j, cross in ipairs(scan) do
x, sign = unpack(cross)
if wind == 0 then
ax = math.floor(x)
end
wind = wind + sign
if wind == 0 then
bx = math.ceil(x)
self:hline(ax, i, bx-ax, v)
end
end
end
self.scans = nil
end
function Surf:polygon(points, v)
self:scan(points)
self:fill_scans(v)
end
function Surf:polygons(polygons, v)
polygons = util.func_iter(polygons)
for points in polygons do
self:scan(points)
end
self:fill_scans(v)
end
function Surf:blit(x, y, surf, sx, sy, w, h)
for j = 0, h-1 do
for i = 0, w-1 do
self:pset(x+i, y+j, surf:pget(sx+i, sy+j))
end
end
end
function Surf:compose(layers)
for y = 0, self.h-1 do
for x = 0, self.w-1 do
for _, layer in ipairs(layers) do
local p = layer.map[layer.surf:pget(x, y)+1]
if p >= 0 then
self:pset(x, y, p)
end
end
end
end
end
local BitMap = {}
function BitMap:fill(v)
ffi.fill(self.p, self.t * self.h, v)
end
function BitMap:_index_shift_mask(x, y)
local index = y * self.t + math.floor(x / 8)
local shift = (7-x) % 8
local mask = lshift(1, shift)
return index, shift, mask
end
function BitMap:pget(x, y)
if not self:inside(x, y) then return 0 end
local index, shift, mask = self:_index_shift_mask(x, y)
return rshift(band(self.p[index], mask), shift)
end
function BitMap:pset(x, y, v)
if not self:inside(x, y) then return end
local index, shift, mask = self:_index_shift_mask(x, y)
local byte = self.p[index]
if v > 0 then
byte = bor(byte, mask)
else
byte = band(byte, bnot(mask))
end
self.p[index] = byte
end
function BitMap:save_pbm(fname)
local pbm = io.open(fname, "wb")
pbm:write("P4\n", self.w, " ", self.h, "\n")
local row = self.p + 0
for y = 0, self.h-1 do
pbm:write(ffi.string(row, self.t))
row = row + self.t
end
pbm:close()
end
setmetatable(BitMap, {__index=Surf})
local function new_bitmap(w, h)
local self = setmetatable({w=w, h=h}, {__index=BitMap})
self.t = math.ceil(w / 8) -- stride, i.e., bytes/row
self.p = ffi.new("unsigned char[?]", self.t * self.h)
return self
end
local ByteMap = {}
function ByteMap:fill(v)
ffi.fill(self.p, self.w * self.h, v)
end
function ByteMap:pget(x, y)
if not self:inside(x, y) then return 0 end
return self.p[y*self.w+x]
end
function ByteMap:pset(x, y, v)
if not self:inside(x, y) then return end
self.p[y*self.w+x] = v
end
function ByteMap:save_ppm(fname, colors)
local ppm = io.open(fname, "wb")
ppm:write("P6\n", self.w, " ", self.h, "\n", 255, "\n")
for i = 0, self.w*self.h-1 do
ppm:write(string.char(unpack(colors[self.p[i]+1])))
end
ppm:close()
end
setmetatable(ByteMap, {__index=Surf})
local function new_bytemap(w, h)
local self = setmetatable({w=w, h=h}, {__index=ByteMap})
self.p = ffi.new("unsigned char[?]", self.w * self.h)
return self
end
return {new_bitmap=new_bitmap, new_bytemap=new_bytemap}